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Development Log #01

  • Writer: celtstudiomain
    celtstudiomain
  • Aug 4, 2023
  • 1 min read

Updated: Sep 4, 2023

We at Celt Studios for our first project. We are going to be development a game to show people where we came from, how civilizations evolve over time. Also showing people how we can continue to evolve.

The main premise is based on the Kardashev scale. which is a theory on how civilizations evolve over time. so it'll have the players building up from the stone age to becoming a type 1 civilization that can control the recourse of a planet. The players will have to balance food, resources and culture. The players can raid other players for resources or trade.



Each player getting a randomly generated map. With varying in different sizes and containing different amount of resources.

For the environment tiles we have Deserts, Mountains, Forests and Fields, Lake, and beaches to sperate the land and seas.


Level One: Hunter and gathering society. You have your housing tiles to house your people and areas to store your resources. A place to craft new tools and gain new technologies. Ways to keep look out for attackers or predators. Grounds to balance culture and gain new knowledge from afar.


Level Two: Agriculture society, leveling up the players access to more building. Housing holding more people. Ways to travel faster. More ways of producing food and gathering of resources. Being able to trade goods and resources for profits.

 
 
 

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